Storyboarding and Cuteness

The two mystery mice have tagged along for this book.

The two mystery mice have tagged along for this book.

I did it again. I was tidying up today’s post and accidentally deleted it. So now I’m going to shorten it and recreate the post in three terse paragraphs, which I should have done in the first place.

I’m implementing cuteness by shortening necks, enlarging eyes, making mouths and noses smaller, and arms legs shorter. Enough said.

This image is an example of my rough storyboarding. In the background there’s a more realistic sketch of a baby donkey, a foal. That sketch is just a note to myself. Baby donkeys are darling souls. I want to capture that feeling when I draw Bettina.

More Character Design for a Cute Butterfly

character_concepts_blog.png kawaii, character design, cute children, cute animal, anthropomorphism

Today I spent my time working of making Buddy cuter. For one thing, he’s got too many legs — they clutter up the composition and he starts to look heavy instead of airy. I’m thinking of humanizing him the same as the other characters, with clothes, arms and legs. When he needs his wings, they’ll magically appear and become huge enough to carry a burro over a wall. The main consideration is making all of this anthropomorphic behavior believable.

Here are some of today’s sketches. Drawing “cute” is harder than I thought it would be.